Consider Phlebas Author: Visit Amazon's Iain M. Banks Page | Language: English | ISBN:
031600538X | Format: PDF
Consider Phlebas Description
From Library Journal
In the midst of a war between two galactic empires, a shapechanging agent of the Iridans undertakes a clandestine mission to a forbidden planet in search of an intelligent, fugitive machine whose actions could alter the course of the conflict. Banks ( Walking on Glass ) demonstrates a talent for suspense in a new wave sf novel that should appeal to fans of space adventure. For large sf collections. JC
Copyright 1988 Reed Business Information, Inc.
--This text refers to an out of print or unavailable edition of this title.
Review
'Banks is a phenomenon: the wildly successful, fearlessly creative author of brilliant and disturbing non-genre novels, he's equally at home writing pure science fiction of a perculiarly gnarly energy and elegance' William Gibson 'There is now no British SF writer to whose work I look forward with greater keenness' The Times 'Poetic, humourous, baffling, terrifying, sexy - the books of Iain M. Banks are all these things and more' NME
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- Series: Culture
- Paperback: 544 pages
- Publisher: Orbit (March 26, 2008)
- Language: English
- ISBN-10: 031600538X
- ISBN-13: 978-0316005388
- Product Dimensions: 8.3 x 6.1 x 1.4 inches
- Shipping Weight: 1.1 pounds (View shipping rates and policies)
I found it somewhat of a chore to finish this book.
The story follows the adventures of Horza, one of the last Changers, people who can alter their physical appearance to resemble others, possess intricate control over physiological processes, and have several built-in weapons, such as retractable poisoned fangs and the ability to produce poison and acid through their saliva or sweat glands.
Horza is an agent for the Idirans, a race of large, three-legged aliens who are at war with the Culture -- the most advanced segment of human civilization. Horza despises the Culture for their amoralistic over-reliance on machines and technology.
The Idirans dispatch Horza to retrieve a Mind -- essentially an extremely advanced AI created by the Culture to help them win the war -- that has crash-landed on an icy planet controlled by a fearsome, god-like alien power.
Horza's main adversary is an agent of the Culture's "Special Circumstances" unit, who is also charged with recovering the Mind. Although mortal adversaries, the two nonetheless develop grudging respect and even affection for each other.
This backstory and tension between the two main characters are the most compelling parts of the book, but they never really get the attention they deserve. Instead, Horza lurches from crisis to crisis, finding himself variously fighting for life aboard a mercenary vessel, locked in a chaotic laser battle in a temple, nearly devoured alive by a horrifying fat man grown to Jabba-the-Hutt-like proportions, and observing a deadly futuristic card game. These random incidents are entertaining and even gripping when considered alone. But as part of the same storyline they seem too disconnected from one another and I kept wondering how they were going to all tie together.
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